Learning Situational Abilities

One thing I’m liking about the Five Moons system is because there’s no limit to the number of cronks/spells/stunts you can learn, I can create really specialized, situational abilities that don’t have much use outside of those circumstances, but characters aren’t penalized for learning them. For example, let’s say there’s a dark forest where giant…

Ogrebreaker

Boosts and Recharge Mechanics

In preparation for the pre-alpha playtest document, I’ve been thinking about some special combat options (like disarm), weapons with the ability to perform unusual actions (such as whips), and spending boosts to do that. In an earlier blog, I had described how in some cases learning a combat feat is the routine version of a…

Poison Arrow Frog Drawing

Familiars

The role of a familiar in D&D is complex and has changed many times over the years. Originally there was a spell called find familiar, which a wizard could learn to attract and bind a creature as a familiar. In 3E, it became a class ability that any sorcerer or wizard could do (which probably was done…

Focus on the PCs

The Weirdness of Touch Attack AC

In this article I have so many footnotes that using asterisks becomes annoying, so instead I’m using bracketed footnote numbers, like this[0]. If you’re a wizard in 3E, it’s hard to hit with your attack-roll spells because your BAB is really low. And because 3E added a whole bunch of attack-roll spells[1], it’s fairly common…

Octavius character sheet

Update #17: Prototype Wizard Character Sheet

Update #17 has a prototype 1st-level wizard character sheet and four wizard spell previews (here is a direct link to the full-size character sheet). The next update will have the rogue character sheet preview and the example-of-play-video! (You may want to compare this character sheet to the warrior’s character sheet from an earlier post.) If you…

Focus on the PCs

Kickstarter Updates #15 & 16:

Here are a couple of links to recent updates on the kickstarter. Update #15: Results of the monster survey, additional info about the Monster Guide stretch goal, and the goblin art progression from sketch to ink. Update #16: A preview of some stunts (the skill character’s equivalent to the warrior’s combat feats and the wizard’s…