Learning Situational Abilities

One thing I’m liking about the Five Moons system is because there’s no limit to the number of cronks/spells/stunts you can learn, I can create really specialized, situational abilities that don’t have much use outside of those circumstances, but characters aren’t penalized for learning them. For example, let’s say there’s a dark forest where giant…

Rogue Stealth

Still Flying

I just wanted to let people know that although this blog and the Five Moons page on Facebook have been quiet, I’ve actually been making backer-only updates to the kickstarter for the past few months, mainly about the playtest materials. (Frex, I’m rounding out the new skill system right now.) Soon there will be more…