Focus on the PCs

Bard Stuff!

Heya, folks! Just wanted to give you an update on the playtest document, specifically about the bard class. Bards have always been a problem because they’re designed as a support class, and when a support class has to fill in for a role normally occupied by a primary class (like a bard healer in a…

Rogue Stealth

Sneaking, Class Skills

The Five Moons RPG playtest has been delayed because I’ve been fiddling with bits of the skills system. Sneaking As I mentioned in an earlier blog, Stealth in 3E/PF is a little wonky, and–because creatures are assumed to be looking in all directions at once–basically you can’t use Stealth if there isn’t cover or concealment.…

Designer Talk: When the Game is TOO Complex

It’s not secret that I’m a fan of 3E/PF, and the basics of Five Moons are informed and inspired by 3E/PF. But as I go through the chapters of the Player’s Handbook and Core Rulebook, I keep running into rules that make the game a lot more complex and “realistic,” but I don’t really think…

Arachnith

Building Your Own Custom Race

I was talking to someone interested in the game about whether or not there would be unique races in the Corebook or the setting book, and I thought other people would be interested in the answer, so here it is (slightly rephrased). Of course, I wrote an earlier blog entry about being able to reshape your character, including…

Rogue Stealth

Five Moons Pre-Alpha Playtest

Do you have a few hours to run or play a low-level game session? Download the Five Moons Pre-Alpha Playtest Document, give it a read, build some characters, beat up some monsters, and let me know what you think. Thanks! UPDATE 12/31/14: Scroll down to below the picture for some FAQs! SKR-FM-PAT-Five-Moons-Pre-Alpha-Playtest (PDF)   FAQs (I’ll…